The authors hit their stride after the War of the Lance, as this book
begins an awesome trilogy that takes the best characters and puts them
in situations where they will need to grow to survive. Raistlin shines
here, thinking he knows exactly what has to be done, but falls victim to
the compassion he thought he’d banished, and some other human failings.
Caramon starts from a rough place, but gets better as he gets more
independent. Tas always steals the show, though, with the unique kender
way of thinking, and the hilarious way his scenes are written. Even
Crysania, who is almost intolerable at the start, begins to crack. The
authors have done a great job with this book.
Spoiler review:
There is a very real downside to this book, and that’s the beginning,
with the revisit of the old characters, the ones that don’t have
anything to do with the time traveling. I was never a fan of Tanis, and
he takes up a lot of time here. The meeting in the Inn is awkward before
Caramon shows up. Afterwards, it’s funny, especially when Tas
arrives
and wants to throw armor at the man in his bedroom. However, this is a
bit of setup for the end of the third book, as I recall. A surprising
amount of this book takes place in the present, after the war of the
Lance. It’s important to see Caramon as the wasted, lazy, depressed man
who has hit rock-bottom. It’s Tas who helps get him out on the road
after Crysania, to help escort her on her journey to the Tower of
Sorcery.
Crysania is a pompous woman who believes she has such
faith that her god Paladine will grant her anything. It seems that she’s
right, based on what happens in the rest of the series. She longs for a
grand task to prove her faith, and Raistlin gives her this opportunity.
While Raistlin plays on her vulnerability, he forms an unintended
connection, one that is only explored once they go back into the past.
Raistlin plans to gain the knowledge of the most powerful wizard ever to
have lived, Fistandantilus, so he can open the portal to the underworld,
and challenge the gods –to become a god himself. Crysania is sent back
in time because Lord Soth, under orders from Kitiria, kills her, but
Paladine takes her soul before that happens, and the wizards of this
time don’t know how to rejoin her. They send her back to the time of the
Kingpriest of Istar, who has the power to do this.
The Tower of
Wayreth shows the fear the wizards have towards Raistlin. Dalamar, a
dark elf and Raistlin’s apprentice, shows up and warns them, but they do
what Raistlin wants them to, anyway. Why? Sending Crysania back is one
thing, a compassionate act if the Cataclysm wasn’t going to kill her
within a couple of months. But sending Caramon back is a strange thing;
they must know that Caramon can’t kill Fistandantilus, as he suggests.
What is their purpose?
Tasslehoff, who has brought the gully
dwarf Bupu to testify on Raistlin’s behalf, fears to be left alone, and
to leave Caramon in his current state, so after accidentally changing
into a mouse with a magic ring, runs into the magical spell at the last
second, joining them back in time. Tas is hilarious, even as a guest of
the tower. The kender point of view is truly refreshing, and is always
funny. The big point here is that sending a kender back in time is
forbidden, because they can change time. I liked the way the three gods
created the three races, elves, humans and ogres, and I recall reading a
story of how the father of the gods created kender and gnomes with his
magic stone by accident -or because he was drunk. Due to this
difference, the accidental races are not part of the normal flow of
time. Tas will provide the ability to change time in the later books.
They are all sent to Istar, in the months before the Cataclysm. It
shows the state of the world, an accentuation of what Raistlin showed
Crysania back in Palanthas, where kids can go hungry just outside the
temples that purport to care about all people. In Istar, they are
concerned more with maintaining order and the power that gives them,
instead of caring for the people. They think, in a theme that is not
unique to this story, that creating order will create peace. The
Kingpriest himself intends to demand that Paladine give him the power to
eradicate evil once and for all. But even Fizban realized that they need
to maintain the balance of the world between the three gods, as he
explained to Tas at the end of Dragons of Spring Dawning.
Caramon
and Tasslehoff are arrested for being drunk and disorderly, a setup by
the dark wizard. It turns out that Raistlin, who has killed
Fistandantilus, wants Caramon in good shape, though based on what I see
here, I don’t see why he needs him. However, Caramon takes to the
slave-driven gladiatorial ring with relish, as he takes command, or and
makes friends, gets in terrific shape, and even becomes independent of
his brother. He’s bad at acting, so they don’t try to have him pretend
to lose. He fights his way to become the crowd favorite, but the final
match is set to be fought the day of the Cataclysm. There is treachery
in the ring, of course, as slaves are used as payback, sometimes using
real weapons instead of the fake ones promised. I don’t know how Caramon
can be surprised, as he should be testing his collapsible sword before
every match. The poison trident is a different story, of course. The
final battle, before Caramon goes in search of his brother, was
amazingly described.
Tasslehoff, being a kender, doesn’t have
any problem getting around, even though he’s supposed to be confined to
the ring. I don’t understand the map that starts this section of the
book, however, as at no time does Tas ever leave Istar. If he does,
during those two months, I have trouble believing he made it all around
Ansalon. Tasslehoff is easily, once again, the funniest part of this
book, and counters the very serious nature of Caramon’s situation and
Raistlin’s continued treachery.
Raistlin, on the other hand,
encounters something he never expected -love. Whenever Crysania is
around, he feels the physical desire and emotional love, probably
because she’s the only woman who has ever loved him. She would easily
give herself to him, as she is drawn to him, but it’s unclear why,
exactly. Maybe it’s his honesty, because even as he lies, there is
always an undercurrent of truth to what he says.
In the end,
though, it doesn’t matter, as he always comes back to his original
purpose: learn from Fistandantilus, return to the Portal and challenge
the gods. He rejects Crysania’s overtures, his own physical desires, and
betrays Caramon, having Tasslehoff destroy the time travel device, and
leaving Istar just as the fiery mountain smotes it into the ground. Poor Tas is left buried in the basement of the temple, protected by
Raistlin’s lab, at least for the moment.