Rather uninteresting, and her job was way too easy to elicit any empathy.
I don't know much about Aurra Sing. I saw her in Outlander, and I expect she'll
get some character expansion in The Hunt for Aurra Sing, but after reading this
short story, I still don't know anything about her -except, like all
stereotypical bounty hunters, she doesn't like to be crossed. Okay.
Sing is hired to hunt down a fallen Jedi, Reese Kairn, who lost his mind in a
jealous rage after his love cheated on him. After killing her and her lover, he
turned into a pirate, who stole valuables from the Ffib (a species seen in
Jabba's palace), and killed some of their monks.
While it might seem like a fun whimsical approach for the author and artists,
it seemed like a giant contrivance to me that Sing met her customer on Endor (35
years before Return of the Jedi!), then hunted down her prey on Hoth, Tatooine,
and Bespin, planets of Earth, Water, Fire, and Air, respectively. What a tired
concept.
And because the story is mercifully short, we don't get to see much of those
planets, either. Her target had chosen three Shi'ido people, who can change
their appearance to the one they want to impersonate. That was a cool concept.
Kairn then had surgery to turn him from a Twi'lek to a female Ffib priestess, so
that he/she might atone for his/her sins. First, to make everybody think he was
dead, he hired Sing.
If the decoys were going into hiding, the one who went to Hoth did the best
job, though he was caught first. The one on Tatooine seemed to be living the
life of luxury, not what one would expect if trying to hide. And the one on
Bespin was training some aerial riders, last seen in
Trouble at Cloud City, and
looked like he wanted to become famous on Coruscant.
All were caught because Kairn told Sing where to find them, but she found out
that he also tried to kill the assassin by informing the last target of her
approach. She was easily able to win the attack, and came back to Endor, where
Kairn was still waiting (?!?), and kill him, too.
Not much of a story, and all four of Sing's kills were way too easy. And
because I didn't like the Bounty Hunter Wars
trilogy, I didn't really appreciate the nod to Bossk's father as the head of the
Bounty Hunter's Guild.
The art was nicely dark and moody, and was well-rendered, except for faces.
The flash-backs were once again in a sepia tone. But none of it actually stood
out as being great.
There must be a better way to give a character's thoughts than by giving
narrative squares all over the place on the page. Many comics give terrific
thoughts as dialog, instead. This one felt like it was trying to be too much
like Clint Eastwood, dark and mysterious, harboring a witty monotone. No thanks.