The revelation of the entity’s true motives was the brightest spot in
this story, probably in the three parts that make up this story so far,
but it’s not enough to overcome the sloppy writing and dialog that
accompanies it and overwhelms everything else.
Spoiler review:
I was less annoyed by this third part in this story, but whether that’s
because I was ready for the annoying writing style or because the
characters did less which ensured they had less annoying stuff to do is
debatable.
Most of the story takes place as visions Nida and
Carson experience at the drugs of the Vex after being captured between
the end of Before and the start of this story, after Nida opened the
time gate, which dropped both of them unconscious. It obviously wasn’t
the time Nida hoped to get to, but it looks like she was betrayed by the
entity, though she doesn’t know that at the time.
She lays on
the hospital bed, floating in and out of visions where Carson tries to
get her to reveal how she accesses the entity’s power. She’s done it
before, but I’m not sure she even knows at this point. Yet the Vex
continue to pummel her with visions. Through the influence of the
entity, I presume, she manages to leave the visions without revealing
anything.
Carson, meanwhile, doesn’t get that kind of help. He
believes the visions, which transport him away from the alien planet and
back to Earth, where he learns that Nida was killed in that time when he
actually saved her in her dorm room. I wonder why the Vex were sloppy
enough to change the past he knew was real. If they'd just continued
from where they returned from the past, and made him think Nida was
killed due to the entity, he wouldn't have had any doubts. Carson learns of an attack on Coalition planets, and helps devise a strategy to repel them. In this
way, he apparently reveals to the Vex everything they need to know to
defeat the Coalition fleet.
It seems that Carson is the only
competent leader, even though he’s only a lieutenant. He knows all of
the battle plans, and nobody else in the entire fleet has an original
idea or defenses unknown to him. He must plan to use everything at his
disposal, because there are no secret weapons left when the Vex finally
do attack in real life.
When it looks like the Vex are going to
kill her and Carson, Nida arouses the entity and uses it to open a time
gate, which brings them to the future. I guess the entity wants to see
the results of its interference, though that’s not explicitly stated. I
was confused by the way she used the entity’s power to shield them from
falling rocks as she forced the entity to retreat, but didn’t feel any
desire to reread those sections of the book to gain clarity. Suffice it to
say that she tames the entity, shielding it from its “corruption” as she
does her and Carson from the falling rocks.
And Carson is in awe
of her. Due to the fact that he’s been mentally and physically reduced
to an idiot over the last two parts, she’s had to do some actual
thinking and planning. Left to her own with a blabbering superior who’s
now gushing over her, she took control of the situation, and is no
longer the worst recruit in 1000 years, which the author fortunately
only mentions a half dozen times or so throughout, compared tot he last
book. Carson praises her
abilities, something he never thought he would do, because he finds out
that she can actually do something when people aren’t constantly
belittling her and she has to fend for herself.
I think the
author forgot that they were in flimsy hospital gowns at this point in
the story, because they rise to the surface of the dead planet and walk
around, seeing destroyed Coalition spaceships and bodies without regards
to what the debris would do to their bare feet (though there is a
mention of their feet), or what the harsh conditions would do to their
mostly exposed skin. Carson doesn’t mention her body profile in the
gown, and neither does she about him.
I’d have expected
something because he’s fallen in love with Nida, just as her attitude
toward him has changed. The graveyard is less of a crash site, as
nothing is burning, so they board a conveniently located ship that
wasn’t too damaged, and Carson makes repairs that allow them to take
off. They get into orbit where they are horrified to find most of the
Coalition fleet, all dead.
The next few days are spent trying to
contain the entity as Nida tries to sleep, Carson watching over her,
thinking how brave she was, how beautiful and smart, though he
reprimands himself because he doesn’t think she can reciprocate. Not
because of his age, which I still think must be a decade her senior with
his experience leading the Force and knowing so many Coalition defense
secrets, but because he doesn't deserve her, or something like that.
When they meet up with Travis
(last seen in Start), on one of the few
remaining warships, we get a summary of what happened. But it takes
forever to get to that point. There’s a trust issue, which could have
easily been resolved by bringing Travis onto their ship, and as eager as
they are to get the information, they take forever to leave their ship,
and then stall until they get to a briefing room.
When Travis
finally opens up to them, it seems that the Coalition is inept and
stupid without Carson there. Sure, he revealed key tactics, but did they
really think it was wise to send their entire fleet to the planet,
leaving their worlds undefended? Travis claims that the Coalition is
gone, but is that really believable in the single day the Vex were
there?
At this stage, the entity rebels, as Nida explains that
she will open a time gate to their old present, to warn the Coalition
and pre-empt the attack. She struggles with it and overcomes the entity,
sapping its energy until it gives up, telling her everything.
Essentially it’s about guilt, as the entity crossed over through the
thick dimensional barrier separating the Vex from their own space. The
result was disastrous, as the Vex are stuck in a time loop lasting
centuries or millennia. The entity guides them and selects a suitable
species for them to attack, searching for technology that can end the
time loop. Every time their space aligns with galactic space, they are
ready and decimate a species before looping back, unsuccessful.
Although guilt is a well-used plot device to do all sorts of evil
things, it almost works here, as the entity is willing to destroy dozens
of species to overcome it. Unfortunately, it’s all thrown at us in a
single infodump which isn’t quite fulfilling.
With Nida
explaining the entire plan in detail, it’s certain it can’t be pulled
off that way. Travis brings their ship back to the planet, where they
find the Scavengers are pillaging the destroyed Coalition fleet. Travis’
ship is damaged and they have trouble leaving, and even when they do,
they come under attack by the Scavengers. They make it to the surface
and Nida activates the time gate, determined to ensure she and Carson
arrive conscious this time.
The story itself, when summarized as
above, doesn’t sound bad. It’s a little campy, but I haven’t described
much that is in poor judgement and overly coincidental. While the
hesitant romance is cringe-worthy, the kiss isn’t.
The biggest
problems this story has are that it doesn’t do anything, and the writing
is terrible. Even when the characters decide to do something, it takes
forever to do it, sometimes because they hesitate, other times because
they think how they aren’t worthy to be doing what they are doing. The
writing uses overly flowery language and
massive superlatives to describe the situation and the character
feelings. “There wasn’t one single second”, “the single fact of the
matter was” (always followed by something that wasn’t a fact), and
single sentence or single word paragraphs that try to emphasize
something that would be better left implicit. The writing literally
destroys any enjoyment the story could have, little as that might be.
In Start and Before, I complained that the dialog was immature and
sounded like giggling preteen girls (no offence to giggling preteen
girls), and nothing like what this story was trying to achieve. This
book is marginally better, but only because most of the story has no
dialog. The visions are mainly internalized, but when there are
interactions, they are immature. The ship graveyard is mostly
internalized, especially as Nida tries to conquer the entity and Carson
struggles with how proud he is of her. We get more when they encounter
Travis, and it’s more of the same.
I’m committed now to
finishing the story, though I suspect it won’t be soon. I don’t have
high expectations, but you never know –the author might pull out
something exciting in the conclusion. The love story seems inevitable,
unless one of the main characters decides to sacrifice themselves. I
expect the secondary characters to return in the end, as they were
almost entirely absent here, which was the Nida and Carson show. Racing
slowly to the end...